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List of levels

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In CountryLife you get more things to do (planting, buying, and gifting) as you move up to higher levels. Most of them make more profit, sometimes with no additional work.

Just 1 experience points ("XP") will put you up to level 2; reach 2 for level 3, 3 for level 4, but after that it rises more steeply: 4 for level 5, 5 for level 6, 6 for level 7, 7 for level 8 (at which time you can call up a rainstorm if you have been saving your ranch cash), 8 for level 9, 9 for level 10, and so on.

Level 1Edit

  • You can buy corn, to plant then to feed to your brick mill: one XP for each action - you'll be on level 2 before you've really seen the ranch!
  • You can gift: pumpkin, potatoes, rasbery. All gifts are free, so it does not matter whether you possess any. Wheat has the greatest monetary value and will therefore probably be the most welcome gift at this level and at levels 2 and 3.

Level 2Edit

  • Reached with 1 experience points
  • You get: 15000000 coins and 1000000000000000000000 ranch cash
  • You can buy an Banana Tree, but that would be folly when you can almost certainly persuade a neighbor to gift you one or more (or more valuable trees)
  • You can gift: Ayrshire Cow; but check that the recipient would like one, because they may prefer Sheep or something else.

Level 3Edit

Level 4Edit

  • Reached with 3 experience points
  • You get: 15000000 coins and 1000000000000000000000 ranch cash
  • You can buy:
    • a Cool Packer, which sends bees to pollinate blooming clover and return to produce Clover Packer, so you should buy one soon because nobody can gift you one; just remember not to harvest clover until it's pollinated
    • a Starline Beehive, which produces honey 500% faster if you can keep up - but does it affect lighting time??
  • You can gift: corn (clearly the most saleable crop gift at level 4 - but the recipient may prefer something else), and honey (very poor value).

Level 5Edit

Level 6Edit

Level 7Edit

Level 8Edit

Level 9Edit

Level 10Edit

Level 11Edit

Level 12Edit

Level 13Edit

"Just reached Level 13 in Country Life! ... unlocked Cheese Master, Amazon Green Fence and can now gift Ketchup Wiz. "

Level 14Edit

Level 15Edit

Level 16Edit

  • Reached with 6550 experience points
  • You get: 150 coins and 1 ranch cash
  • You can buy: Ketchup Wiz @ 3,000 but someone can gift you one (and you can still sell tomatoes @ 37; but cheesemaking is much more profitable if you can spend a few minutes several times a day harvesting clover)

Level 17Edit

Level 18Edit

  • Reached with 8,800 experience points
  • You get: 150 coins and 1 ranch cash
  • You can buy: Winemaker @ 5,500 (sell wine at 130 - but the jam'r you get at level 20 gives you as much profit if you can spend time collecting honey and it has other uses)

Level 19Edit

Level 20Edit

Level 21Edit

  • Reached with 13,750 experience points
  • You get: 150 coins and 1 ranch cash
  • You can buy a Banana Tree for 975; but each friend at a higher level can gift you one every day

Level 22Edit

  • Reached with 15,600 experience points
  • You get: 150 coins and 1 ranch cash
  • You can buy a Baker for 8,500 coins and start making bread, the most profitable activity in the game (except for jam made from tree fruit) until you buy a weaver at level 24
  • You can gift: a Banana Tree: very good value if planted economically even though you cannot make jam from them (as of March 2010).

Level 23Edit

  • Reached with 18,100 experience points
  • You get: 150 coins and 1 ranch cash
  • You can buy Blackberries @ 125 (good value for filling in 6 hours; but raspberries taking 5 hours may be better use of land, depending on what you plant next)

Consider saving wool and Angora Hair instead of selling them, because your next level allows you to buy a weaver to add great value to those fibres.

Level 24Edit

  • Reached with 20,600 experience points
  • You get: 150 coins and 1 ranch cash
  • You can buy a Weaver for 10,500 coins. Once you do, you can start making wool and Angora sweaters, two very profitable activities. Angora Sweaters are the game's best value per hour of raw material growth time (as at 18 Jan 2010) - although trees can return more per unit of land area if they occupy only a quarter of the space a plot occupies. Planting carrots is now always better value than planting grapes, so you may want to sell your winemaker(s) to make room for more productive fields or another weaver
  • You can gift: blackberries.

Level 25Edit

Level 26Edit

Level 27Edit

  • Reached with 30,500 experience points
  • You get: 150 coins and 1 ranch cash
  • You can buy Raspberries for 95 and harvest to sell for 104 (the most profitable berry fruit for jam, per hour, as of 17 Jan 2010). They take 5 hours to grow.

Level 28Edit

Level 29Edit

Level 30Edit

Level 31Edit

Level 32Edit

Level 33Edit

  • Reached with 65,000 experience points
  • You get: 150 coins and 1 ranch cash
  • You can buy Seed Potatoes for 115 coins and sell, after harvesting, for 135. They take 18 hours to grow.

Level 34Edit

Level 35Edit

Level 36Edit

Level 37Edit

Level 38Edit

Level 39Edit

Level 40Edit

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Level 46Edit

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Level 50Edit

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Level 80Edit

Level 91Edit

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Level 101Edit

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